Hi Alex,
You can also enable the asset types you want to see by modifying the manager_config.json
in the deployment directory. I will be adding information to the wiki on the options you have in that config later. For now an example on how to edit the excludes in the manager config:
{
"pages": {
"rules": {
"rules": {
"descriptors": {
"all": {
"excludeAssets": [
"PeopleCounterAsset",
"PresenceSensorAsset"
]
}
}
}
},
"assets": {
"tree": {
"add": {
"typesParent": {
"default": {
"exclude": [
"PeopleCounterAsset",
"PresenceSensorAsset",
"VelbusSerialAgent"
]
}
}
}
}
}
},
"realms": {
"default": {
"appTitle": "Name"
}
}
}
Note that this will overwrite the current exclude config, so you will see some asset/agent types that are not fully tested.
It might be more sensible for you to use include
instead of exclude so that you only see the asset types you are using in you project.
Don